9/9/2023 0 Comments Path of exile 2 delayed*My internet is shared across my whole building, usually works fine, and in this case works all good in any other game or application I could run at the same timeĮDIT : It seems like I looked into the wrong forum to see if there was anybody else who posted about this, actually numerous posts in the tech issues forum describe this, my bad. *I play RF, with SR & Shield Charge (probably not related cause I don't need to activate either of these skills for me to be lagged out of the game Random bits of information that could maybe potentially be the cause and that I'm desperate so I'll just list them here : PLEASE help and acknowledge the bug, it doesn't seem THAT widespread but completely prevents the ones concerned from playing the game at random times. (this is the only forum post I could find but some people said that there were a lot more) List of posts relating the same issue (some got some weird/unconfirmed solutions going, none of which worked for me at least) : Pen and touch No pen or touch input is available for this display System typeĖ4-bit operating system, 圆4-based processor ProcessorĚMD Ryzen 5 2600X Six-Core Processor - 3.60 GHz *Engine multithreading enabled or disabled *Lots of programs running in the background or not *Lockstep or Predictive, doesn't change anything *Staying at the portal and not exploring any other part of the map makes (sometimes?) the ping stay stable (so something to do with render maybe ?) *Ping is stable in town, hideout or anywhere else than maps (even heist it seems ?) as well as in other games or discord It happens on random maps, sometimes 10 in a row (which bricks the map basically), sometimes never in hours, it seems completely random, and instance-tied. I (and many others) encounter huge lag spikes (10k+) only during mapping, until it completely disconnects me. TO ANYONE EXPERIENCING THIS PLEASE FOLLOW THESE STEPS TO HELP GGG FIX THE ISSUE : Also the recipes were impossible to figure out, you HAD to visit third party resources to know what they require. And not even stacking (even though they were essentially currency items). The league UI was god-awful with tiny storage space and fragments being unstoreable anywhere else. Archnemesis on the other hand was a terrible league. Leveling the control matrix was done in 3 days and using the league mechanic wasn't obnoxious. The game has like 7 classes and 19 'specs' but half of those 'specs' have less than 1 percent representation in the meta game. Early game half of the playerbase plays Witches and the other half plays Raiders and maybe some boss killers (Seismic Trap Saboteur). Make some balance changes, shift the damn meta because it's been the same for past 12 months or so. You had to nerf them like five times for the game to feel playable and it's still pretty trash due to how common long-lasting ground degen zones are. Sentinel launch was a fucking trainwreck due to how unbalanced Archnemesis modifiers were. I quit playing the league like 3 weeks ago already and I'm fine with it. Sure, if it needs to be delayed it then delay it and ship a product that's actually playable on launch.
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